THE SUPER RING ENGINE
ABOUT
The SUPER RING ENGINE is an open-source Sonic the Hedgehog engine created in Game Maker 8. The goal is to create an engine that is similar to the Genesis era games. A few of the features are taken from other engines, so credit goes to their respectable owners. There is some documented code to help aid the creation of your own Sonic games.
FEATURES
- A fully editable Sonic engine based off of Sonic 3 for Game Maker 8+.
- PLAYABLE SONIC, TAILS, AND KNUCKLES WITH ALL THEIR ATTACKS AND ANIMATIONS!
- 360 degree movement with 8 directional angling.
- Spin jump, spindash, Insta-shield based off of Sonic 3 / S3K.
- Some basic enemies, with movement and flicky creation.
- S3 -styled HUD, title card, and level end bonuses.
- Background Engine (For multiple layer scrolling backgrounds).
- A few recognizable gimmicks from the Genesis era, re-constructed for the SR Engine.
- All BASIC Genesis era objects (Rings, springs, spikes, etc.)
- Monitor boxes. (Ring, Invincibility, Norm-Shield, Bubble Shield, Electra-Shield, & Fire Shield)
- Underwater engine.
- Testing Zone with gimmicks.
- Near (not perfect) replica of Emerald Hill Act 1 from Sonic 2 included.
DOWNLOAD
Version 1.0 - http://www.mediafire.com/download.php?oo6e2asflmnh6nf
Version 2.0 - http://www.mediafire.com/?csk1l4g72cxxgfy
Version 2.0 - http://www.mediafire.com/?csk1l4g72cxxgfy
SUPPORT
I am well aware that there are a lot of bugs that need to be taken care of before you can call it a perfect representation of the classics. If you have any questions or comments about the SR Engine, you can find me over at BRYNNS FORUM, SFGHQ Forums, or Sonic Retro Forums quite often after release. I'll be happy to answer any questions. My user name on both sites is MalcomX.